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Strategic Assault

.: By: Corn Bread :: Device used: iPAQ H3650 :: December 12, 2001 :: Buy this game :.

With the release of games like Invasion: The Grey Day and Battlefield, the real-time strategy (RTS) genre seems to be making quite an impact on the Pocket PC format. Here’s another game that manages to push the RTS genre forward and will no doubt bring hours of entertainment for RTS fans; let's take a look at Strategic Assault.

There is no actual storyline in the game - your aim is simply to gather resources, build up your base and army, and destroy your enemy's base and units in each of the fifteen levels that make up this game. At the beginning of every level, you are shown a full-blown map of the playing field showing the location of your base, the enemies and the whereabouts of the resource mines. You start with your main base and a couple of tanks, jeeps or hovercrafts (the type of starting units you are given depends on the type of terrain you are on) and a few thousand dollars.

Money is the only form of resource you’ll need to build bases and units and, in order to raise it, you need to “capture” strategic buildings. Once you have successfully captured a strategic building your funds will automatically increase. The more strategic buildings you have captured, the faster your money will increase. Captured strategic buildings can be re-captured by the enemy so it is prudent to leave a few units to guard your resources. A level is complete once you have destroyed all of the enemies’ buildings and bases.

Whenever you complete a level, the game automatically saves your progress so that you can start immediately at the level which you exited. You can even pause and minimize the game to do other stuff on your PPC and then go back to where you left off. Also, you have the option of going back to any level that you have already finished.

To help you achieve victory in the game, there are a large number of vehicle types at your disposal: jeeps, tanks, heavy launchers, helicopters, and ships just to name a few. One of my favorite units is the Hover Tank, a unit that will set you back only a small amount, but moves very fast and is capable of travelling over both ground and water.

How does Strategic Assault play on the small screen of the Pocket PC? Very well, actually. About three quarters of the screen is dedicated to the main map of the game where the actual resource gathering and combat takes place, while the radar and other various function commands are located in the bottom quarter of the screen. To navigate the map, you can either use the joypad to move around, or you can use the radar map and tap a desired location to immediately be transported there. You can even assign four groups of army units that are instantly accessible at the bottom of the screen. To do this, you simply tap and drag over any number of units on the screen and assign it from a number from 1 to 4.

The game plays at a hectic pace and, happily, the units are very responsive to the stylus’ taps. The weak path finding AI of the units, however, is a major source of irritation. If the pathway was clear (no obstacles), my units would reach the intended destination quite fast, but if there was even a small obstacle that blocked their way, the units would run around in circles and end up taking the longest route possible to reach the destination.

Similarly, when I stationed a few units to do guard duty at my bases, they would immediately follow any enemy units that came within their view, thereby leaving my base unattended. In addition, when they engaged enemy units, my units would fire at the enemy even when there was a wall or base between them. I would have to manually command them to go to the other side of the wall in order to have a clear shot of the enemy.

The game is challenging enough as it is, but the weak AI of your units makes it unnecessarily harder. The enemy AI, on the other hand seems very good. Enemy units will immediately rush your bases, and they know when to mount an attack or retreat. If you don’t establish a good defense early in the game, you're as good as dead. I would say that Strategic Assault falls in between the action and strategy genres since the game plays at such a fast pace.

The graphics in the game are quite good, with the various units each having their own unique look, which makes it easy to differentiate them at a glance. The terrains also are well done, although it does get a little boring looking at the same desert and sea background throughout the entire game.

The sound effects are average at best, however. Although the sound of explosions and firing guns is very appropriate, the music, on the other hand, can get on your nerves since there is only one track available. At least you can turn the music off in the menu settings. The animation is very good - slowdowns and lock ups are non-existent, even when the screen is filled with army units blasting each other to smithereens. The game may not have the prettiest graphics around, but its overall performance is very stable and bug-free.

As far as RTS games on the Pocket PC go, Strategic Assault is a winner. Even with my few misgivings, I enjoyed playing it for hours on my iPAQ. The intuitive controls and solid gameplay kept me coming back for more, and the game manages to use the small screen efficiently and effectively. My friends would usually borrow my iPAQ just to play this game, which feels very much like a miniaturized Command & Conquer.

Strategic Assault offers fifteen levels in total (with more add-on levels to come) and is available for purchase now at $19.99. It can run on all major Pocket PC's and can be installed either to the device's built-in memory or onto a storage card. It requires 1.46MB of storage memory and 2MB of program memory.

Pros:

  • Very intuitive control scheme.

  • Challenging gameplay.

  • Flawless animation, no slowdowns or lock-ups.

Cons:

  • Bad path finding AI.

  • Very limited terrain variety.

  • Only one music track available.

  • No mission variety other than “build & destroy”.

PocketGamer.org score:

8/10

.: Game category: Strategy Games :: Reviews Index :: Buy this game :.

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Talk about it!

Agree? Disagree?

If you have a question or comment about this review, why not voice it in the forum?



About our reviews

For an explanation of how a game is judged, consult the Reviews FAQ.

For a list of reviewers and their details, see the About page.



Want more?

For a full listing of games that have been reviewed, see the Reviews page.

For further reviews and game ratings, check out ZDNet and Tucows.



Spot a mistake?

If you see an error, or find a broken link, please report it and it will be fixed!

You can either use the Report an Error page, or simply mail me.

 

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