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PocketSlay

.: By: Mike :: Device used: iPAQ H3650 :: March 6, 2001 :: Buy this game :.

Update:

Since I wrote this review, a new version of the game has made available which includes the following features:

  • Sound effects (albeit quite basic!)

  • End of turn warning

  • Tips

  • Colour schemes

  • Hints screen

Original review:

If you've ever played Risk, you'll appreciate the idea behind Slay. It's quite simple, really. All you have to do is conquer the world.

Unlike the classic board game, the playing area (the world) is divided into hexagons, each occupied by one of six armies, each army conveniently having a different colour. Your colour is light green, so if you're not a fan of light green... tough!

Where you own two or more territories that are next to each other, you're given a little hut which enemy peasants can't attack. Likewise, they can't move into any territory of yours adjacent (i.e. next to) the hut. The same applies for squares occupied with peasants and, needless to say, the same rules apply when it comes to moving your peasants into enemy territory.

When it comes to invading enemy land, you have two options. The first is to attack with a superior unit - for example, a spearman can kill a peasant, a knight can kill a spearman, and so on. The second is to move one of your units into an enemy hexagon that isn't adjacent to any enemy unit or building.

Things are complicated slightly by trees which, bizarrely enough, are a bad thing in this game. Eco-friendly this game ain't! Any hexagon you occupy without a tree automatically produces resources which help to keep your troops alive. However, should a tree sprout up on an area of land, then you don't receive anything from that particular hexagon. Worse still, trees can gradually spread, expanding virus-like from one territory to the next.

The amount of resources that your land produces is vital to the survival of your army for, should you have more troops than resources, then starvation will inevitably follow. To complicate matters further, better units use up more resources - whereas peasants will quite happily survive on just two resource units per turn, spearmen require six and, likewise, more advanced units will require yet more. It's all too easy to overload your land and watch your fighting force be reduced to a graveyard!

Moving your troops is easy. Simply tap the unit you want to move and drag it to the destination of your choice - all you have to remember is that units can only make one move per turn. To attack an enemy territory, all you do is move your unit onto that territory. You will only be allowed to invade if you can, so if your unit is weaker than the enemy, or the enemy has a nearby building or unit preventing you from invading, you won't be allowed to.

Crucial to winning the game is beefing up your fighting force, progressing from peasants to spearmen, from spearmen to knights, and finally on to the all-conquering barons if needs be. To upgrade a unit, you drag one troop member onto another. For example, dragging a peasant onto the same hexagon as another peasant will give you a spearman, dragging a peasant onto a spearman will give you a knight, etc.

Slay's playing style is ideally suited to the Pocket PC, being turn-based. No need to worry about button problems or whether your reflexes are up it, this game is all about brains, not brawn! The user interface is simplicity itself once you've mastered it and there's really very little to master.

Once you get into the game, you find yourself hooked. Slay is a classic - easy to learn, impossible to master but, most important of all, a great deal of fun to play. There's something immensely satisfying about seeing the map gradually be dominated by light green; let's face it, we all like a bit of power!

Nevertheless, the game is not without flaws. For starters, on my iPAQ version, moving the stylus upwards on the main screen resulted in the map display moving down, and vice-versa. Perhaps these inverted movements were deliberate, but it felt totally wrong. It would have been nice to see support for the iPAQ's joypad, too.

The game's help system can only be described as rudimentary at best. All you're given is a couple of small dialog boxes explaining the basic objective of the game and the various levels of resources that each unit requires. Some sort of more detailed help system would have been useful, perhaps along with a tutorial.

Also, for reasons unknown, the game refused to show up as a running program under the task-switcher that I currently use, WIS Bar. This is only a minor point, however, and may not be the fault of the game's.

One question that does spring to mind, however, is: Why no multi-player option? Surely, this would not have been hard to include and it is all the more disappointing given that it exists in the original PC version.

To the game's credit, one advantage of its simplicity is that it occupies under 80 Kb of storage space. This isn't at the expense of presentation either. While Slay certainly won't win any graphics awards in the near future and there are no sound effects of any kind, good use of colours mean that it is pleasing to the eye.

The differences between the registered and shareware versions are minimal. In fact, the only difference that I could spot was the option to play at harder levels. Fortunately, this adds immensely to the lifetime of the game given the easiest level - the only one you can play at on the shareware version - is no challenge at all once you have a couple of games under your belt.

Slay is, like every game, a title that won't appeal to everyone. If action is your thing, steer clear. However, for those who enjoy puzzle and strategy games, then this game is guaranteed to please. It's relaxing and taxing at the same time, easy to pick up, even easier to enjoy.

Pros:

  • Excellent gameplay.

  • Addictive.

  • Polished presentation.

Cons:

  • Minimal help.

  • Slight interface problems.

  • No multi-player option.

PocketGamer.org score:

7/10

.: Game category: Strategy Games :: Reviews Index :: Buy this game :.

Buy this game


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Talk about it!

Agree? Disagree?

If you have a question or comment about this review, why not voice it in the forum?



About our reviews

For an explanation of how a game is judged, consult the Reviews FAQ.

For a list of reviewers and their details, see the About page.



Want more?

For a full listing of games that have been reviewed, see the Reviews page.

For further reviews and game ratings, check out ZDNet and Tucows.



Spot a mistake?

If you see an error, or find a broken link, please report it and it will be fixed!

You can either use the Report an Error page, or simply mail me.

 

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