PocketRubik is
actually just a virtual Rubik’s Cube. If you were a really bored kid like
me, when you couldn’t play video games, every once in a while you’d pick up
he Rubik’s Cube and try to solve it (or am I aging myself?).
Anyway, if you don’t know what a Rubik’s cube is, it’s a cube that is divided into 4 colors each having 9 moveable sections on each side, thus resulting in 36 different sections. The object was to (after all the sections are scrambled) put all the colored sides back together again.
This was accomplished by twisting and turning the cube around for minutes to hours on end, depending on how it was set up, hour smart you were are how tolerant you were. Now you can relive all that frustration on your
Pocket PC!
The graphics actually somewhat surprised me. It is a 3D cube on a white background.
Now that I think about it, however, I can’t imagine how it could be done in
2D. The graphics are pretty glitchy. Every time you attempt to move anything on the cube the entire cube starts flickering, this gets kind of annoying, but it is tolerable.
The sound consists of multiple rocking tunes of silence, interjected with 16-bit sound effects can make the speaker on your
Pocket PC go dormant with it’s nothingness. In other words, there is no sound.
Play control is done by tapping and dragging and is done pretty well. The only thing I found troublesome was that you can only move the four outside perimeter sections (when looking from above), if you want to move anything in the middle, you have to drag the thing around until you can get it into a position to do so. Other than that, it’s not too bad.
This is just a neat little novelty program and not really a game, but it can still be fun. Especially if you like nostalgia like I do. If you don’t like Rubik’s cubes or nostalgia, however, you probably won’t enjoy
PocketRubik one bit.