PocketGamer.org

PocketGamer.org

Mobile Edition: For Gamers on the Go...

 Home | Games | Reviews | Forum | Chat | Contribute | Features | FAQ | Links

Thanks to our site sponsors:
GameLoft Pocket, ZIOSoft, Jimmy Software, MachineWorks NorthWest LLC

 

 Home | Games | Reviews | Forum | Chat | Contribute | Features | FAQ | Links

Diamond Mine

.: By: Corn Bread :: Device used: iPAQ H3650 :: January 3, 2002 :.

Finally! One of the most popular PDA and desktop games ever has finally been ported over to the Pocket PC. I’m referring to none other than Bejeweled, the best selling PalmOS game, but due to a name change, we Pocket PC users will know this game as Diamond Mine.

For the uninitiated, Diamond Mine is a puzzle game where you score points by swapping any two adjacent gems to form a line of three or more of the same gems, thereby causing the gems to disappear and a new set of gems to drop down from above and replace them. With good planning, combos can be set up this way with the gems dropped from above coming into contact with more gems of the same colour.

There are 2 variations of this game, the first being the Easy Game, where you simply play until there are no more matches to be found. There is a meter bar located at the bottom of the screen that will slowly fill up as you are able to find matches. When the bar is filled up, you score will be given a multiplier for more points and the bar will reset to empty again ready to be filled up again.

The second variation is the Timed Game. In this game, a time meter is present and will slowly deplete as the game progresses. The only way to replenish it is to quickly find matches and form combos. When - or if - you are able to fill up the time meter, you are granted a score multiplier. In the event that no more matches can be found in a Timed Game, you are given a new set of gems to start anew, the game only ending once the time runs out.

As these 2 variations demonstrate, Diamond Mine can either be a relaxing title or a hectic, fast-paced game; it's up to you to choose which style you prefer. A hint button is available in the game to assist you if ever you are stumped in finding a match. I very much like the subtlety of the hint button - when you tap on the “?” button, a gem that can be matched will sparkle ever so slightly.

The graphics in Diamond Mine have a different look compared to its PalmOS brother, but they are still quite attractive. The animation is smooth, although I did experience a few slowdowns when I was able to create a big combo. There is also a random bug where a Timed Game will end abruptly even though there is clearly some time left on the clock. This would happen if you tapped the screen more than once simultaneously, although it only happened rarely.

The sound effects are comparable to the PalmOS version, which are very good overall, although it’s a shame that there’s no music and more variety of sound effects like the desktop version. There is a high score chart within the game but I hope that Astraware will soon allow us PPC users to post our high scores on the Bejeweled website so we can finally determine who are the better players, Palm users or PPC users.

The controls are straightforward - you use the stylus to tap the desired gem to be moved and slide or tap it to its desired position; it's as simple as that. The game also has its own volume control (limited to sound off/on only) and a pause function so that you can put it down for a few minutes to do mundane stuff like “eating” and “going to the bathroom”. And yes, if you hit pause, all of the gems will be hidden as to thwart those people who plan to cheat in the Timed Game! It’s also very cool the way the game will auto pause itself and save your progress automatically when you exit the game while still playing - a very nice touch.

In addition to the card game King Sol, Diamond Mine has found a permanent place in my Pocket PC's valuable RAM space. All of my friends who know about this game would always borrow my iPAQ and drain my batteries playing it. Yes, it really is that addictive! Gamers and non-gamers alike, I urge you to download the demo version and try it out, just don’t blame me when your productivity goes down or your batteries go dead from playing too much Diamond Mine. I am not exaggerating when I say that Diamond Mine has all of the prerequisites of a great puzzle game - the game is simple to pick up (you can learn to play within seconds), the game is challenging enough to give you a suitable incentive to play often, and the addictiveness factor is too high to resist. Plus, it looks and sounds good to boot!

Diamond Mine is available for all major Pocket PC's, and is sold for $14.95. It needs 540KB of storage RAM and requires 1.2MB of program memory in order to run.

Pros:

  • Simple yet very addictive game mechanics

  • Gorgeous, colorful graphics

  • Good sound effects

  • Efficient hint and pause commands

  • An almost perfect conversion of the desktop game

Cons:

  • Slowdowns sometimes occur during big combos

  • Minor bug found in the Timed Game mode

PocketGamer.org score:

9/10

.: Game category: Puzzle Games :: Reviews Index :.


Search

 

[ Advanced ]



Talk about it!

Agree? Disagree?

If you have a question or comment about this review, why not voice it in the forum?



About our reviews

For an explanation of how a game is judged, consult the Reviews FAQ.

For a list of reviewers and their details, see the About page.



Want more?

For a full listing of games that have been reviewed, see the Reviews page.

For further reviews and game ratings, check out ZDNet and Tucows.



Spot a mistake?

If you see an error, or find a broken link, please report it and it will be fixed!

You can either use the Report an Error page, or simply mail me.


Search

 

[ Advanced ]



Talk about it!

Agree? Disagree?

If you have a question or comment about this review, why not voice it in the forum?



About our reviews

For an explanation of how a game is judged, consult the Reviews FAQ.

For a list of reviewers and their details, see the About page.



Want more?

For a full listing of games that have been reviewed, see the Reviews page.

For further reviews and game ratings, check out ZDNet and Tucows.



Spot a mistake?

If you see an error, or find a broken link, please report it and it will be fixed!

You can either use the Report an Error page, or simply mail me.

 

[ Back | Top ]