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Metalion
.: By:
Mike :: Device used:
iPAQ H3650
:: January 24, 2001 ::
Buy this game :.
Metalion
is a game that's been highly anticipated for some time now; after all, gorgeous
graphics and giant robots is a mixture that surely can't go wrong. ZIO
Interactive have a history of producing some great-looking games - this is
the company behind titles such as ZIOGolf
and Pow Wow. If nothing
else, when playing a ZIO game, you're
virtually assured of a visual feast.
Their latest offering, Metalion,
does nothing to change this stereotype. From the opening screens, to the menus,
to the in-game sequences, the graphics are of superlative quality. It's hard to
see how things can possibly get much better than this, especially allowing for
the fact that this is a fast-paced, 3D action game. For a veritable fleet of
screenshots, take a look at this
review on Pocketnow.com, which gives you an indication of just what to
expect. Now picture everything in motion, and you get an idea of just how
beautiful a creation this game is.

The plot is, as seems to be required with this
type of game, hardly to be taken seriously. Set in the distant future, the
situation on Earth has become intolerable and, as a result, other planets in the
Solar System have been terraformed to accommodate the suffering population.
Unfortunately, the terraforming of Jupiter didn't quite go as smoothly as it
might and, consequently, the unhappy Jovians decided to form their own evil
empire. As if that wasn't ungrateful enough, they then decided to terrorize the
rest of the Solar System into the bargain, culminating in an attack on Earth.
Things are looking desperate...
Fortunately, scientists have come up with a
huge, robotic weapon by the name of Metalion. Trouble is, it needs pilots to
operate. As luck would have it, you've volunteered and have been chosen to fly.
You are Earth's last chance...!
Just as the plot includes more than a few
clichés, so does the gameplay. The basic premise, as you might have guessed, is
basically to shoot anything that moves. There's very little subtlety here; Metalion
is pretty much your average shoot-em-up.

One novel aspect of the game, at least as far
as Pocket PC games go, is the viewpoint. Unlike your average top-down shooter
like Turjah, Metalion
is closer to a 3D first-person perspective game. You view your character from
behind, with the enemies flying directly towards you. This can cause problems -
when your Metalion is in, or close to, the middle of the screen, it's often hard
to see approaching enemies. The same is true of power-ups, which approach you in
the same way as enemies (in fact, power-ups appear as a result of the
destruction of an enemy), although having said that, there seemed to be a fairly
generous margin of error allowed for.
Another problem caused by the viewpoint is
that it's hard to judge just where the enemies are actually flying towards and,
more importantly, where their shots are going to end up. A good tactic is to be
constantly on the move - in fact, that's the only means of success.
As promised, this review is designed to be
from the perspective of an iPAQ
owner; any Cassiopeia
users might want to check out the Pocketnow.com
review for an alternative viewpoint. The main differences between playing
the game on the iPAQ
and on a Cassiopeia
are the graphics and control.
Graphics-wise, the iPAQ
is inferior to the Casio
devices, although depending on your colour perception, this isn't major.
However, what is a major issue is the difference in the control methods. Because
of the now-infamous button problem, you can't control your Metalion with the
joypad. Or rather, you can, but it will mean that you'll have to take your hand
off the joypad button every time you want to hit the fire key, which would be
inconvenient to say the least.
Fortunately, ZIO
included means a using the stylus. With this method, you
simply drag the stylus on-screen to indicate where you want your Metalion to
move to. It works well; there's no sluggishness in the response time, and it
means you can keep one hand on the fire button at all times.
In terms of fire buttons, there a just the
two. One fires your standard complement of fireballs/missiles (which can be
improved upon by collecting power-ups), whilst the other produces a rather
spectacular huge, screen-encompassing explosion, useful for those tricky
situations you'll encounter on an alarming regular basis. Needless to say, you
only have a limited number of the latter. Holding down the standard fire button
turns on auto-fire.
This leads me on to my biggest complaint
regarding the game. It just isn't varied enough; effectively, apart from scenery
changes, it's the same all the way through. Whilst the beautiful graphics go
some way to alleviating the sameness, I found the gameplay to be far too
repetitive for my liking.

At the moment, I'm beginning to recall the
early CD-ROM era. When CD-ROM's first arrived on the scene, games concentrated
on the glitzy, glamorous multimedia side - wonderful graphics and CD-quality
soundtracks - whilst skimping on the gameplay. For me, quite a few recent Pocket
PC releases seem to be following this trend. Metalion
is a wonderful demonstration of what the Pocket PC is capable of. I'm just not
convinced that it's a wonderful game.
Having said all that, Metalion
is a more than worthy purchase if you are a fan of action games, especially
shoot-em-ups. Make no mistake about it; it's undoubtedly one of the finest
action games you can get for the Pocket PC at the moment. Had it been released
before the likes of Pocket
Quake and the various new emulators,
it would have been regarded as an instant classic. As it is, Metalion
is a game whose stunning looks can only enhance the feeling of slight
disappointment with regards to the less-than-stunning gameplay.
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