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BoyanCE
.: By:
Mike :: Device used:
iPAQ H3650 :: July 27, 2000 ::
Buy this game :.
If BoyanCE
(also known as plain
Boyan)
was to be rated on its plot alone, then it might just be one of the worst games
of all time. As Boyan, you are investigating a far-off mine with two friends
when you are attacked by the "gruesome" (read: green and really rather
friendly-looking) balloon-flying Xenophobes. Now it's up to you in your
spaceship to save the day, and your friends into the bargain. Hardly
ground-breaking in terms of originality.
As a Jimmy
Software title, if there's one thing you expect to be good, it's the
presentation. Fortunately, Boyan
doesn't disappoint - with excellent, flicker-free graphics and excellent
animation, the game is a pleasure to look at.

In terms of gameplay, Boyan
is pretty much your standard shoot-em-up, the object of the game being to shoot
the Xenophobes before they can reach either the top or bottom of the screen,
depending on which direction they are coming from. If a Xenophobe makes it to
the bottom, then it climbs onto one of several ledges behind your ship, ready to
give it a decidedly unfriendly shove should you be in the wrong place at the
wrong time. When ascending, if six Xenophobes make it to the top, then they push
a rather large boulder onto your craft, resulting in an instant loss of a life.
To make matters harder, as they ascend or
descend, not only can you shoot at them, but they can (and will) shoot back. I
found that playing using the iPAQ's
joypad in combination with one of the fire keys was a little frustrating at
times due to the fact that simultaneous button presses could not be detected
(i.e. you couldn't move and fire at the same time). This limitation of the iPAQ,
however, can be avoided by using the stylus to control either your ship's
movement (whereby you tap in the direction you wish to move) or firing (you tap
in the general direction you want to fire). Personally, I preferred using the
stylus to fire and the joypad to move, but one thing seems very clear: if you
want to succeed in the game, you will definitely need to use the stylus - you
will need to be able to fire and move at the same time.
As far as the key controls go, the joypad is
used for ship movement should you wish (or you can use the stylus, as mentioned
above), and you can either press left on the joypad, or the Calendar, Contacts
or "Q" button to fire. The "arrow" key turns sound on/off,
and the Recorder button quits the game, although you are asked to confirm this
so that you can't exit by accident. The action button, in the centre of the
joypad (meaning that it's all too easy to press by accident), does nothing at
all, which is a good thing in my opinion.

My only real concerns are over the longevity
of the game. The gameplay, despite its addictiveness, is fairly formulaic -
despite all the glitz, it's still only a simple shoot-em-up. Also, it would have
been nice to have some sort of password system or save game facility to save you
from having to start every game from scratch. Having said that, the high score
chart does add an extra element of incentive which keeps you coming back for
more.
The version I was reviewing (1.04) did contain
a few annoying issues that will hopefully be fixed fairly quickly. Once the
"Game Over, Press any key to continue..." message appeared, pressing a
key would reveal the High Score name entry box (assuming that a high score had
been made), but the input panel (be it the virtual keyboard or the character
recogniser) was not actually shown, and there appeared to be no way to enable it
from within the game. Fortunately, there was a way to get around this. The
solution I found was to switch to another application, enable the input panel
and then switch back to Boyan.
If you're looking for a high-quality fast
paced shoot-em-up, Boyan
doesn't disappoint. It's beautifully presented and, despite the relatively
simplistic nature of its gameplay, is an excellent title well worth purchasing.
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