The purpose of each level is to make the way
clear to the exit for the green block. To shift a block just select it and drag
it to the new position. The blocks can be moved only in the direction of their
length.
The purpose of the game is to collect as many
points as possible. You get points any time you link 5 or more pieces of the
same colour in a line. To do this, you can move the pieces around the 9x9 square
board. A piece to move cannot jump, so you can move it to an empty square only
in case there is an open way to get there. You can move from square to square
only horizontally or vertically, not diagonally.
The object of this
game is to turn all the lights on. It's complicated, however, by the fact that
tapping a square to turn a light on or off instantly changes the lights in the
surrounding squares.
You have to form lines of 5 or more balls of
the same colour. Every time you fail to create a line, 3 more balls will be
added onto the grid, making the next move harder. The grid is resizable and the
number of colours is variable, creating different levels of difficulty.
You're outside the Lunar Mothership in your
spacepod -- locked out by a computer mutiny. With the aid of your loyal
Helper-Bots, you must maneuver your Pod to the Emergency Entry Port at the
center of the MotherShip's Landing Grid.
A version of Mancala, the ancient
African board game. Players take turn moving marbles around the board, competing
to get the most in their own score cup.
A Mastermind clone
described as "the classic engaging interactive puzzle game in which the
player seeks the correct combination of colors to solve the puzzle."
The object of the game is to find three or
more blocks of the same colour linked together - when you do, you simply tap on
them to remove them from the field of play. Things are complicated, however, by
the fact that there is a time limit, shown by the bar on the left-hand side.
Once the bar is full, another row of blocks will be added to the bottom - the
game is over if you allow the blocks reach the top.
A simple, small (120k) maze generator for the Pocket PC. Generates mazes that
are 10x10 to 25x25 cells in size. Timer options include stopwatch and countdown.
Game also comes with digital sound effects.
You are Maximus the mighty Gladiator. You must
defeat all of Rome's elite gladiators if you are to rise to the top to become
the supreme champion. To succeed in the arena you will need to train hard in the
gym, buy and sell weapons, and look after your health. ... Do you have what it
takes to rise to the top of the empire?
An amusing logic game, the objective of which
is to gain the maximum scores by arranging 5 or more balls of the same color
into lines (Default mode). As a result of such arranging the line of balls
disappears the score grows and 3 more balls appear on the game field. The game
is finished when all the field is filled with the balls, that makes other moves
impossible.